XXV. GAMIFICATION IN CALCULATION DIFFERENTIAL IN THE MEDIUM LEVEL SUPERIOR, LEARNING RESOURCE
##plugins.themes.bootstrap3.article.main##
Abstract
Gamify learning in mathematics, in the Differential Calculus unit, to
providing a process of learning by playing requires activating innovative methodologies and
motivators. Gamification lies in transferring the mechanics of the games to the resolution
of proposed problems of different topics seen previously and convert certain
routine activities in a playful learning process to promote the natural way of
learn.
The design of developed materials has required the use of technology
interactive that allows to break the classic linear presentation of mathematical exercises,
consenting to the game experience, involving, challenges, competition, badges, avatars,
etc in order to provide a new learning experience in the classroom.
The model to be managed represents the holistic cycle, organizes and relates the holotypes
of exploration as periods of a continuous process, the questioning in this process
I would start by finding out if gamification as a reinforcement tool in the learning of
the Differential Calculus unit, improves the academic performance of students in the
teaching?
Download Statistics
##plugins.themes.bootstrap3.article.details##
gamification. Differential Calculus, Learning.
de español” (2014) Disponible en:
http://www.edinumen.es/spanish_challenge/gamificacion_didactica.pdf
Ke, F. y Grabowski, B. (2007). Gameplaying for maths learning: cooperative or not?
Disponible en:
https://www.researchgate.net/publication/227704329_Gameplaying_for_maths_lear
ning_Cooperative_or_not,
Rincón, E. e Illanes, L. (2015). Aprendizaje Gamificado en un curso de Cálculo para
Ingeniería. Memorias del II. Disponible en: http://ciie.mx/memorias/